DomJOI Witch bi-weekly 06-09-2025 - development build
Howdy! This is the first biweekly update since the official release! This update is shorter than usual because I’m currently on vacation with my family and have limited time to work on the game.
After a brief discussion, we decided that the changelogs for bi-weekly updates should be available to everyone. They demonstrate that the game is being developed with great passion, transparency, and dedication. Please note that not all platforms allow posting of images or sexually gratifying content for non-backers, so some content may be censored or unavailable. Use different platforms to see the full content in those cases.
The changelog is available for everyone, but the link for the build can only be accessed by backers at the Dedicated Devotee and Mastermind levels.
TLDR
- A lot of changes to UI - it’s the final form for UI for the near future.
- Bug fixes
- Gather feedback
- Preparation for VA
Long
The UI has been updated, and everything is now more consistent and looks much better. It feels much more polished and consistent with the game’s art style and the artist’s vision. Although it’s not a functional change, it’s an extremely important one as it’s responsible for “first impression” :).
We fixed multiple bugs, including some reported by players. Thank you for your feedback; it helps us a lot.
We also resumed work on the voice acting (VA), which is now in the final stages of preparation before recording. We are well aware that the current facial animations might be creepy. I love this vibe, but we have decided to change them in the future.
We received feedback about setting up Discord, providing more information about the game, improving marketing, and more. We would love to hear your feedback and will implement some suggestions soon.
The following Trello cards were completed:
- [UI] Final iteration fixes, make it as close to the Artist’s vision as possible - milestone with 100% completion and checklist
- [UI] Main game level -[UI] Character Creation Level
- [UI] Session UI Fix
- [BUG] Naming UI slider not consistent - The vertical slider was not consistent in sub-naming widgets
- [BUG] She chooses… in session menu - She chooses grammar fix
- [BUG] separate by coma… holly sh** - Fixed grammar in naming UI, comma not coma…
- [Enhancement] Custom text widget set min/max length - Name could not be shorter than 3 characters :)
- [BUG] - Menu Queen {HERNMAE … - Fixed templating issue in naming menu
- [Marketing] Fix Patreon public post
- [Marketing][Documentation] Prepare welcome message for new supporters on Patreon - any new Patreon supporter should get an automated welcome message with basic information about the game etc…
- [Marketing] Patreon removes old important links
- [BUG][UI][Programming] Arrows not working during tasks - Fixed bug that makes arrows not work during main game tasks
- [Marketing] itch.io add DomJOI Witch to the developer main page
- [Programmnig] Guf_GetDecisionStanding -> Add the unit tests for functions that did not have them
- [Programming] Petting text Your The - During the petting scene, the text was not consistent…
- [UI] PCEI - Better description - reported on Itch.io comments
- [Release] V0.95
What is next?
- Continue working on VA for version 1.0
Thank you for your support!
Making this game is a lot of work, and I couldn’t do it without your support
Thank you from the bottom of my heart,
DomJOIDev
Get DomJOI Witch - Demo
DomJOI Witch - Demo
Femdom AI JOI experience - Demo Version
Status | In development |
Author | DomJOI Dev |
Genre | Role Playing |
Tags | Adult, android, bdsm, domination, Erotic, Femdom, joi, Lewd, NSFW, Unreal Engine |
More posts
- DomJOI Witch - initial - tech demo released :)20 days ago
Comments
Log in with itch.io to leave a comment.
uff gracias por la actualizacion :)